Discussing Architecture & Design
发表于 : 周二 6月 17, 2025 3:08 am
Welcome, architects and world-builders.
This forum is for those who aren't just content to live in the world, but who want to understand how it's built. Here, we can discuss the very foundation of Project-Override—the grand design and the intricate systems that make it all tick.
We're building a true sandbox, a world made of voxels and tiles that you can fundamentally change. We're creating the "Override" mechanic, giving you the power to rewrite the rules for entities, items, and even NPC behavior. This is a massive undertaking, and we believe that the best ideas can come from anywhere.
We're guided by a simple, powerful principle:
This forum is for those who aren't just content to live in the world, but who want to understand how it's built. Here, we can discuss the very foundation of Project-Override—the grand design and the intricate systems that make it all tick.
We're building a true sandbox, a world made of voxels and tiles that you can fundamentally change. We're creating the "Override" mechanic, giving you the power to rewrite the rules for entities, items, and even NPC behavior. This is a massive undertaking, and we believe that the best ideas can come from anywhere.
We're guided by a simple, powerful principle:
Every great structure is built piece by piece, and every small contribution matters. This is the space to discuss those pieces.添砖加瓦 (tiān zhuān jiā wǎ)
"To add a brick, to add a tile."
- What makes a sandbox world truly feel alive and reactive?
- If you could design one "hack-chip" to alter an NPC's routine, what would it do?
- What kind of player-driven systems (like economies or governance) are the most engaging?